#include "AudioScenesInItem.h"

#include <utility>
namespace Media{

    AudioScenesInItem::AudioScenesInItem(AudioScenesInItemConfig  config):m_audioInItemConfig(std::move(config)){

    }
    const AudioScenesInItemConfig& AudioScenesInItem::GetItemConfig(){
        return m_audioInItemConfig;
    }
    AudioScenesInItem::~AudioScenesInItem()= default;

}